Projects
Design
Movie App: Akometsi
MovieApp Streaming DarkMode AppDesign UI/UX Figma
Role Designer & Developer
Client Akometsi
Platform iOS / Android
Year 2025
Overview
Akometsi is a movie streaming app concept with a focus on content discovery and immersive media playback. The designs include featured carousels, movie detail pages, dark-mode media player controls, and intuitive navigation for browsing movies and playlists — prototyped in Figma for mobile platforms.
App Demo
UI Designs
Akometsi Home
Akometsi Home Video Player Dark
Akometsi Group Dark
Akometsi Group Light
Akometsi Payment Options
Akometsi Video Details Dark

Case Study

My Role

RoleUI/UX Designer & Developer
ResponsibilitiesResearch, ideation, user flow planning, UI design and Developer

I designed the user experience, created the visual interface, structured the screens, and implemented the app using React Native. My work covered key modules such as movies, music, videos, events, ticket selection, payment options, and user navigation.

Problem

The Malawian entertainment industry has many artists, event organizers, filmmakers, and content creators, but users often discover content and events through scattered platforms such as social media, WhatsApp posters, radio promotions, and word of mouth.

Key challenges identified:

  • Users struggle to find music, videos, movies, and events in one place.
  • Event ticket sales are often handled manually or through fragmented payment methods.
  • Local artists and creators lack a centralized platform to showcase and monetize content.
  • Users have limited access to structured entertainment content from Malawi.
  • Event organizers need a more convenient way to promote events and sell tickets digitally.
The main product challenge was to design a platform that combined streaming, discovery, ticketing, and payment without making the experience feel overloaded.

Solution & Objectives

The solution was a mobile entertainment platform that brings together music, videos, events, movies, and ticket purchasing in one app.

The main objectives were to:

  • Allow users to browse and watch video content.
  • Enable users to discover and stream music.
  • Showcase movies and entertainment content with rich detail pages.
  • Promote events and allow users to buy tickets online.
  • Support multiple ticket categories — Single Couple VIP.
  • Provide local payment options: Airtel Money, TNM Mpamba, and card payments.
  • Create a dark and modern entertainment feel suitable for streaming content.
  • Build a scalable interface that could support more content categories in future.

Target User Persona

CP
Chisomo Phiri
Student & entertainment lover · Lilongwe, Malawi · Age 24

Chisomo enjoys discovering Malawian music, watching music videos, attending concerts, and following local artists. She often finds event posters on WhatsApp or Facebook but sometimes struggles to confirm ticket prices, payment options, and event details.

Goals

  • Discover new Malawian music and videos.
  • Watch entertainment content in one app.
  • Find upcoming events easily.
  • Buy tickets without physically visiting a selling point.
  • Support local artists and creators.
  • Access event details such as date, time, venue, and price.

Pain Points

  • Event information is scattered across social media.
  • Ticket buying can be inconvenient and manual.
  • Hard to find one reliable platform for local entertainment.
  • Payment methods are not always clear.
  • Local content discovery is often unstructured.

User Workflow

The app workflow was designed around entertainment discovery and quick access to actions such as watching, listening, and buying tickets.

01Open the app and log in or sign up
↓
02Land on main entertainment sections through bottom navigation
↓
03Browse movies, videos, music, or events
↓
04Select a video or movie to view details and watch content
↓
05Open the events section and choose an event
↓
06Select ticket category and payment method
↓
07Complete payment and receive ticket confirmation

Wireframe & Structure

The structure was built around four main content areas: Movies, Music, Tickets, and Account.

Key screens included:

  • Login & signup screens — User account access and onboarding.
  • Movies screen — Content listing page for movie and video discovery.
  • Video details screen — Streaming interface with controls, creator details, and related content.
  • Music screen — Track listing with album art, artist names, duration, and quick actions.
  • Events screen — Upcoming events with posters, dates, locations, and ticket purchase buttons.
  • Movie details screen — Rating, genre, description, and cast.
  • Payment screens — Bottom-sheet and full-page flows for video access and ticket purchases.

UI Design Direction

The UI used a bold entertainment interface with a strong focus on content, contrast, and action.

Key design decisions:

  • Dark theme for video, movies, music, and event browsing — cinematic feel.
  • Red accent colour for key actions: Watch Now, Buy Ticket, Buy Now.
  • Bottom navigation for quick movement between Movies, Music, Tickets, and Account.
  • Large media thumbnails to make content visually engaging.
  • Clear event cards showing date, time, venue, and ticket CTA.
  • Payment bottom sheets to keep users in context during checkout.
  • Local payment options — Airtel Money and TNM Mpamba — for Malawian relevance.
The design needed to feel modern enough for streaming, but still simple enough for everyday users.

Results

The project resulted in a working React Native mobile app design and implementation for Akometsi Company.

The final product demonstrated how Akometsi could:

  • Centralize Malawian music, videos, movies, and events in one app.
  • Give users a smoother way to discover local entertainment.
  • Help artists and creators reach wider audiences.
  • Support event organizers with online ticket selling.
  • Reduce manual ticket sales through in-app payment options.
  • Create a stronger digital entertainment brand for the Malawian market.
The project proved that local entertainment platforms can be designed with the same level of polish and structure as global streaming and ticketing apps.

Challenges

One of the biggest challenges was combining several product experiences into one app: music, videos, movies, events, payments, and ticketing. Each section had different user needs, so the interface had to remain simple while supporting multiple actions.

  • Designing an entertainment experience that did not feel cluttered.
  • Balancing dark media screens with clear payment flows.
  • Creating a consistent design system across music, video, movie, and ticket sections.
  • Structuring ticket categories and payment options in a simple way.
  • Implementing the designed screens in React Native while maintaining original visual quality.
  • Making the app feel local through payment methods while keeping a modern global feel.

Reflection

Akometsi helped me grow as both a product designer and mobile developer. It challenged me to think beyond static screens and consider how design decisions translate into real implementation.

The biggest lesson was that entertainment platforms need more than beautiful visuals. They need clear content structure, simple navigation, fast access to actions, and trust in the payment journey.

Working on both the UI/UX and React Native implementation helped me understand the full product process — from idea and interface design to building usable screens. It also strengthened my ability to design for Malawi's creative industry, where platforms must support artists, event organizers, and audiences at the same time.